Reality – Version 2.0
AR & VR Content Creation
Crafting augmented & virtual reality products to help you set your business apart
What We Do
Whether you need a VR or AR application for entertainment, training, education, visualization or marketing, Metaverse42 can provide you with the complete solution from storyboard through to final delivery.

Augmented Reality

Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data.

Virtual Reality

Virtual reality (VR) typically refers to computer technologies that use software to generate the realistic images, sounds and other sensations that replicate a real environment (or create an imaginary setting), and simulate a user’s physical presence in this environment.

Mobile Apps

Handheld display AR promises to be the first commercial success for AR technologies. The two main advantages of handheld AR is the portable nature of handheld devices and ubiquitous nature of camera phones.

360 Videos

360-degree videos, also known as immersive videos, are video recordings where a view in every direction is recorded at the same time, shot using an omnidirectional camera or a collection of cameras.
metaverse42 AR showcase
Metaverse42 AR Showcase

Curious about possible applications of AR technology? Check out this video, or download the Metaverse42 Augmented Reality Showcase App and view this image through your smartphone or tablet device.

   

Applications
Entertainment
AR can be used to enhance concert and theater performances – while films produced for VR permit the audience to view a 360 degree environment in every scene.
Workplace
AR & VR technologies can be used to facilitate collaboration among distributed team members via conferences with local and virtual participants.
Education
In educational settings, AR can be used to complement a standard curriculum. VR can provide learners with a virtual environment where they can develop their skills without the real-world consequences of failing.
Tourism
Travelers can use AR to access real time visual and audio informations regarding a location, its features and comments or content provided by previous visitors.
Music
VR has the possibility of changing how we view live music by allowing the audience to be right up front their band or to attend virtual concerts.
Marketing
Virtual reality presents a unique opportunity for advertisers to reach a completely immersed audience. AR is used to integrate print and video marketing.
Architecture
AR can aid in visualizing building projects. Computer-generated images of a structure can be superimposed into a real life local view of a property before the physical building is constructed there.
Engineering
Virtual reality adds more dimensions to virtual prototyping, product building, assembly, service, performance use-cases. This enables engineers from different disciplines to view their design as its final product.
Healthcare
According to a recent report from Goldman Sachs, healthcare could be one of the next markets that VR/AR disrupts. Already, VR devices are being used in clinical therapy, and the results have been positive.
Video Games. The gaming industry embraced VR/AR technology. We joined the party by developing SteamHammerVR  – a story-driven, virtual reality steampunk game.

%

Of consumers see clear benefits in using AR devices in their daily life and at work.

The number of active VR users is forecast to reach 171 million by 2018.

%

Expected annual growth of the number of AR users over the next 5 years.

Million AR/VR headsets may be sold annually by 2020.

Hardware
We develop content for all types of virtual reality headsets and virtual reality goggles. Considering how many different AR & VR platforms are there, commercial applications are virtually endless (pun intended).
HTC Vive

Putting on the VIVE headset washes away the real world with fantastical experiences like SteamHammerVR taking you to Victorian London. SteamVR™ Tracking, stunning graphics, a 110˚ field of view, intuitive controls and HD haptic feedback provide an unparalleled sense of immersion.

Oculus

The Oculus has a stereoscopic OLED display, 1080×1200 resolution per eye, a 90 Hz refresh rate, and 110° field of view. It has integrated headphones which provide a 3D audio effect, rotational and positional tracking. The positional tracking system, called ‘”‘Constellation’, is performed by a USB stationary infrared sensor that is picking up light that is emitted by IR LEDs.

Hololens

Microsoft HoloLens is the first self-contained holographic computer, enabling you to engage with your digital content and interact with holograms in the world around you. Specialized components—like multiple sensors, advanced optics, and a custom holographic processing unit—enable us to go beyond the screen.

PlayStation VR

Designed to be fully functional with the PlayStation 4 home video game console. The Sony PlayStation VR system can output a picture to both the PlayStation VR headset and a television simultaneously. PlayStation VR works with either the standard DualShock 4 controller or the PlayStation Move controllers.

Google Cardboard

This is where VR starts, Get it, fold it and look inside to enter the world of Cardboard. It’s a VR experience starting with a simple viewer anyone can build or buy. Once you have it, you can explore a variety of virtual reality apps that unfold all around you. And with plenty of viewer types available, you’re sure to find one that fits you just right.

Samsung Gear VR

The Samsung Gear VR is a mobile virtual reality headset developed by Samsung Electronics, in collaboration with Oculus. When in use, a compatible Samsung Galaxy device (Galaxy Note 5, Galaxy S6/S6 Edge/S6 Edge+, or Galaxy S7/S7 Edge) acts as the headset’s display and processor, while the Gear VR unit itself acts as the controller, which contains the high field of view, as well as a custom inertial measurement unit, or IMU, for rotational tracking, which connects to the smartphone via micro-USB.

There’s more. You may also want to check out Google Daydream, Fibrum, Avegant Glyph, Durovis Dive 5, Homido, ImmersiON-VRelia BlueSky Pro, Fove, StarVR  and Cmoar.
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